Sims 2 special editions


















The neighborhood screen is actually a save slot in which you can access your saved families. There are different kinds of lots for your Sims to visit:. The Sims 2 shipped with 3 pre-made neighborhoods. Seasons , Freetime , and Apartment Life are expansion packs that provide new neighborhoods.

Each neighborhood and sub-neighborhood comes with new pre-made Sims, though the ones in Downtown are all ghosts. The main aim of the game is to lead a Sim from the start of life to death.

A Sim will be born when a female Sim and a male Sim try for a baby. The mother will spend 3 days pregnant before giving birth to a baby though cheats can be used to speed up pregnancy. Players can name the new Sim. The baby will change into a toddler in 3 days, and 4 more days for the toddler to change into a child. After 8 days, the child morphs into a teenager , and will live 15 days before changing into an adult. After 29 days, the Sim will become an elder and will die, the length of the final stage depending on the aspiration bar when they age.

Babies, toddlers, children, teens, and adults can be advanced to their next life stage at any time during the 24 Sim hours before they will grow up automatically.

For babies, this requires using the birthday cake. Toddlers, children, teens, and adults can use the "Grow Up" self-interaction. If the University expansion pack is installed, teens have the option to go to college , where they will be young adults for approximately 24 days.

A player will also need to make sure a Sim is happy and well by fulfilling wants including lifetime wants , avoiding fears , and fulfilling motives.

Several new types of Sims are introduced in order to enhance gameplay for the user. The new Sims that are introduced give the player more gameplay options and assists with the creation of player storylines. There are several activities for Sims to engage in that will help them fulfill their wants and needs. There are also objects and interactions in the game to assist Sims with performing these activities. There are several new social interactions introduced in The Sims 2.

These new social interactions can create memories and can be related to certain age groups. Social interactions can come up in the Wants and Fears panel and can be dependent on the Sim's personality and aspiration.

Sims with certain personalities may not want to complete certain social interactions. Influencing social interactions are introduced in the University expansion pack. A Sim is able to influence another Sim to complete a social interaction or a chore. Sims gain influence points by completing Wants and can lose influence points by completing Fears. The size of the influence bar depends on the number of friends that the Sim has. It also can grow in size with business perks from the Open for Business expansion pack.

Teenagers and older are able to choose their turn-ons and turn-offs. These determine the chemistry that one Sims has with another in the form of lightning bolts. Sims can have up to 3 lightning bolts with another Sim. The higher the chemistry is that a Sim has with another Sim, the greater the chance for social interactions to be accepted. New turn-ons and turn-offs are introduced with the Bon Voyage expansion pack. Fury is introduced in the Nightlife expansion pack and occurs when one Sim gets angry at another.

During this time relationships with the Sim who is furious are harder to build. Also, the Sim who is furious may pick a fight or vandalize the home lot of the Sim they are furious with. Reputation is introduced in the Apartment Life expansion pack. A Sim gains reputation by interacting with other Sims on community lots. Sims with higher reputations are more likely to gain perks such as free objects and job promotions. There are several careers that come with the game that require skills and a certain number of friends in order for promotion.

Success in these careers unlocks career rewards and higher salaries plus bonuses. Sims also will receive chance cards. Correct answers to these chance cards will create rewards for Sims while incorrect answers could cause a Sim to lose its job. Nightlife and Apartment Life allow Sims to gain promotions through social interactions with other Sims. For a complete list of careers see Career Tracks. There are several skills that Sims can build in order to fulfill their wants and needs.

Some skills are hidden while some create talent badges. Each neighborhood and sub-neighborhood comes with new pre-made Sims, though the ones in Downtown are all ghosts. The main aim of the game is to lead a Sim from the start of life to death.

A Sim will be born when a female Sim and a male Sim try for a baby. The mother will spend 3 days pregnant before giving birth to a baby though cheats can be used to speed up pregnancy.

Players can name the new Sim. The baby will change into a toddler in 3 days, and 4 more days for the toddler to change into a child. After 8 days, the child morphs into a teenager , and will live 15 days before changing into an adult. After 29 days, the Sim will become an elder and will die, the length of the final stage depending on the aspiration bar when they age.

Babies, toddlers, children, teens, and adults can be advanced to their next life stage at any time during the 24 Sim hours before they will grow up automatically. For babies, this requires using the birthday cake. Toddlers, children, teens, and adults can use the "Grow Up" self-interaction. If the University expansion pack is installed, teens have the option to go to college , where they will be young adults for approximately 24 days.

A player will also need to make sure a Sim is happy and well by fulfilling wants including lifetime wants , avoiding fears , and fulfilling motives. Several new types of Sims are introduced in order to enhance gameplay for the user.

The new Sims that are introduced give the player more gameplay options and assists with the creation of player storylines. There are several activities for Sims to engage in that will help them fulfill their wants and needs.

There are also objects and interactions in the game to assist Sims with performing these activities. There are several new social interactions introduced in The Sims 2. These new social interactions can create memories and can be related to certain age groups. Social interactions can come up in the Wants and Fears panel and can be dependent on the Sim's personality and aspiration.

Sims with certain personalities may not want to complete certain social interactions. Influencing social interactions are introduced in the University expansion pack.

A Sim is able to influence another Sim to complete a social interaction or a chore. Sims gain influence points by completing Wants and can lose influence points by completing Fears. The size of the influence bar depends on the number of friends that the Sim has. It also can grow in size with business perks from the Open for Business expansion pack.

Teenagers and older are able to choose their turn-ons and turn-offs. These determine the chemistry that one Sims has with another in the form of lightning bolts. Sims can have up to 3 lightning bolts with another Sim. The higher the chemistry is that a Sim has with another Sim, the greater the chance for social interactions to be accepted.

New turn-ons and turn-offs are introduced with the Bon Voyage expansion pack. Fury is introduced in the Nightlife expansion pack and occurs when one Sim gets angry at another. During this time relationships with the Sim who is furious are harder to build. Also, the Sim who is furious may pick a fight or vandalize the home lot of the Sim they are furious with. Reputation is introduced in the Apartment Life expansion pack. A Sim gains reputation by interacting with other Sims on community lots.

Sims with higher reputations are more likely to gain perks such as free objects and job promotions. There are several careers that come with the game that require skills and a certain number of friends in order for promotion.

Success in these careers unlocks career rewards and higher salaries plus bonuses. Sims also will receive chance cards. Correct answers to these chance cards will create rewards for Sims while incorrect answers could cause a Sim to lose its job.

Nightlife and Apartment Life allow Sims to gain promotions through social interactions with other Sims. For a complete list of careers see Career Tracks. There are several skills that Sims can build in order to fulfill their wants and needs. Some skills are hidden while some create talent badges. Hobbies are introduced in The Sims 2: FreeTime. Sims can choose any hobby they want to pursue but they will have one hobby that they will be better at.

Each hobby is associated with a certain skill and having high skill points in that skill can help the Sim reach hobby levels quicker. There were rumors and speculation that a new, bona fide version of University Life Collection would be released in late , with a new stuff pack for Young Adults included, but that did not happen. There were other rumors that EA had promised some form of special gift for their apparent slip-up.

When installing this product, the player will be able to choose which parts to install. A player who already has one or two of the included Packs can—and should—simply choose not to install them. It contains a total of new items for Sims to use and interact with. There is no added or bonus content included in the pack. The Sims 2 base game is required in order to install or run this product. The collection came with discs for each game so players can choose which games they want to install simply by just inserting the disc of the game they want and following the installation instructions.

This collection was released in on an unknown date in Australia exclusive only to the retail store EB Games. On July 15, , an email was sent out to people who had registered a copy of The Sims 2 on Origin , which announced the creation of The Sims 2: Ultimate Collection , intended to replace previous installations of The Sims 2 for Origin users. The text of the e-mail is:. Your current version of The Sims 2 will lose technical support on July 22, We want you to have the most up-to-date version of The Sims 2 in your collection, so you will see a brand new addition to your Origin library: The Sims 2 Ultimate Collection.

This is the most up-to-date version of The Sims 2 and the version that is still supported by Origin. It also features a lot more content than you may already have in your current version of The Sims 2. The Sims 2: Ultimate Collection will appear in your Origin library automatically.

You'll need to download and install it to your computer to play it. You're free to continue playing your existing version of The Sims 2, but please note that it is an older edition of the game that will soon lose technical support. To continue receiving support on your progress of The Sims 2 — including Sims characters, houses, etc. Once you've migrated your Sims' lives to The Sims 2 Ultimate Collection, you can better organize your Origin game library by hiding your previous version of The Sims 2.

Click on the tile for The Sims 2 in your Game Library for the option to hide it. If you need additional directions, we've got you covered. The Ultimate Collection includes all expansions and stuff packs for The Sims 2 , regardless of whether or not the player owned them before, along with all of the game patches. There is no information about when the collection will be released to non-Origin players.

A Tweet was sent out on July 16, releasing information from a chat with a producer. The chat conversation talked about The Sims 2: Ultimate Collection and whether it was going to be purchasable. It has been confirmed that The Sims 2: Ultimate Collection will be available for purchase by the public, although if The Sims 2 is in the Origin library it will come for free.

This is because Ultimate Collection is largely a compilation of compilations. It includes Double Deluxe and the University Life , Best of Business , and Fun with Pets collections, as well as the expansion and stuff packs that are not part of these collections. One difference in Ultimate Collection is that it does not have a "The Sims 2" folder.

It was possible to get a copy of the Ultimate Collection by providing a physical or disc copy of The Sims 2 or any other The Sims 2 compilation e. Once done, a copy would be added to the Origin library.



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